Axis Build Guides[]
Notice[]
Will add more content to the effectivity of the build (Ex. Build A << Build B)
Build Calculator[]
Infantry Builds[]
Heavy Support[]
Support:Assault:Medic=12:6:1
This build is like the standard infantry build. But this one lowers the threat of copters but still maintaining high damage of the standard build against enemy Infantry.
(<< is not recommended while >> is strongly recommended)
Heavy Support Build > Pure Assault Build
Heavy Support Build >> Pure Medic Build
Standard Infantry []
Assault:Medic=18:1
Standard Infantry Build. Best at Capping.
Standard Infantry Build = Pure Assault Build
Standard Infantry Build > Pure Medic Build
Suirebs[]
Suicide Bombers:Rebels=1:5
The Axis’ best weapon, can destroy anything that blocks its way, can also cap countries better than any build. But they are really weak in terms of HP so prepare for Heavy Losses.
Suirebs > Pure Assault Build
Suirebs = Pure Medic Build
Vehicle Builds[]
Tanks Anti-Air[]
Tunguska:Brem=15:1
Can take out enemy Apaches and also F-15s.
Tanks Anti-Air > Pure Assault Build
Tanks Anti-Air = Pure Medic Build
Black Eagles[]
Black Eagle:Brem=15:1
Strongest Land Build but BEs require 10 Points.
BE > Pure Assault Build
BE = Pure Medic Build
T98s[]
T98:Brem=15:1
Cheaper than BEs but a bit ineffective.
(work in progress)