||To prevent a country from losing %, and to protect in ground attacks
||Only 1 is needed in a country to hold it
||To protect from air attacks and nukes
||Main usage is to protect countries from being nuked off the map
||Generates a high amount of income
||Generates a lot of income, but is easily destroyed
||Generates a small amount of income
||Generates a little income but is difficult to destroy
||Generates an extremely high amount of income
||Cannot be built or destroyed
- "Free Land" is included under facilities on the unit page. This represents how much land there is to build facilities on.
- For every 100km2 of land, 1 assault is need to gain percent.
- Factories, mines and oil rigs will naturally spawn in countries when controlled by either team. The spawn rate depends on the country.
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